Tom Clancy's The Division Makes Its Way to the Tabletop as a Deeply Strategic TTRPG
The intense world of Tom Clancy’s The Division is being adapted into a tabletop role-playing experience. A partnership was established to create a tabletop RPG set within the franchise’s post-pandemic landscape. This initiative has been announced, with a crowdfunding campaign scheduled to launch in the spring of 2026.
"This project aims to deliver the series' unique suspense, tactical intensity, and memorable setting to the tabletop, offering fans a new way to engage with The Division through deep narrative and mission-based gameplay," reads an official release.
Initial offerings will include a starter set, essential manuals, a Game Master screen, miniatures, and various deluxe editions.
Exploring The Division's Apocalyptic World
In this setting, a deadly virus known as Green Poison was released in New York City, sending the United States into turmoil. As the pandemic escalates, civil order breaks down and violent factions emerge, turning the urban landscape into a warzone. To preserve law and order, the government {activate|deploy] The Division, a secret cell of sleeper agents. That’s where the players enter the story.
Work on the RPG has been underway for approximately three years, and it is confirmed to be complete. The forthcoming Kickstarter campaign will serve as a preorder system to access a wider market, particularly in North America. Production will start right after the campaign, with shipping projected for the latter part of 2026.
A Streamlined Gameplay Mechanic: The GRIS System
A preview at the system reveals it employs d10s predominantly through its new GRIS system, encouraging a streamlined and strategic approach. Agents use skills or traits to roll a handful of dice, usually between one and five d10s.
- Instead of adding results together, participants choose a single “resolution die” from the pool.
- This die is then compared against a set challenge number.
- Rolling a natural 10 grants additional bonuses, such as extra damage or boosted support.
Engagements Focus On Tactical Placement and Situational Insight
Fights stress placement and situational awareness, reflecting the video games. Elements like taking cover, elevation, or visibility have a direct impact success chances. This mechanic is designed to reward coordination and clever tactics over raw numbers.
A Novel Wound System
The way injuries is tracked introduces a compelling thematic twist. Agents have a wound threshold; sustaining too much damage reduces their effectiveness by lowering the number of d10s.
- At critical condition, an operative collapses, but is not unconscious.
- They can still move and perform restricted acts, simulating the last stand seen in many shooter games.
- Any player knocked down must consult a injury chart, risking lingering conditions like trauma or mobility-impairing wounds.
An Introductory Adventure
A publicly available introductory rulebook will be released soon. It includes a pre-made introductory scenario titled Ashes of Murray Hill. In this scenario, players spearhead the search for a lost doctor squad and work to stop an assault by the violent Rikers gang, who have seized control of that NYC neighborhood. Further information and the full range of offerings are expected to be unveiled near the Kickstarter start date.